Agricola (Revised Edition): the...
Agricola (Revised Edition): the reworked edition of the internationally acclaimed strategy boardgame! It's an economic farming game with great bits and an abundance of options and strategies.
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Agricola (Revised Edition): the reworked editon of the internationally acclaimed strategy boardgame! It's an economic farming game with great bits and an abundance of options and strategies.
In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. In each round, each of your family members can take one action, from among all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on.
You might think about having kids in order to get more work accomplished, but first you need to expand your house, which takes wood and reed. And what are you going to feed all the little rugrats? To get food, you could go fishing, plow a field and plant seeds, or acquire an oven and cook an animal.
Planted grain and vegetables are harvested during the harvest when animals breed as well. To raise animals, you'll need to fence some pastures and/or build a stable. Though you can always keep one animal in your house as a pet
Occupations and improvements can ensure your family's upkeep. Each of these cards allows you a small advantage in the game. You'll have several of each to choose from at the start of the game.
You earn points when you renovate your wooden house to clay and later maybe even to stone. Actually, everything you do can earn points from plowing fields, raising crops and animals, fencing pastures, building stables, having babies, etc. The goal is to have the most points at the end of the game.
Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14).
Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and as the game progresses, more and more will become available. The problem is that each action can only be taken once per turn and multiple players may want to do the action you want to do. So it's important to plan accordingly.
Each game uses a different group of the 48 occupation cards and 58 improvements, ensuring that no two games are exactly alike. Players each start with a hand of 7 Occupation cards and 7 Minor Improvement cards that they may use during the game if they fit in their strategy.
This newly revised and reworked edition of Agricola features animeeples, veggiemeeples, resource meeples and farmer meeples. The board and cards received a complete refresh making the game look better than ever. Uwe Rosenberg, the designer, hand selected the cards for this edition from those of the original base game and its many expansions, then revised and updated them rewriting for clarity. The artwork was also spruced up.
The rulebook has also been revised and expanded. Now there's an extended almanac tht explains how various cards work in tandem, illustrating how the game is played and hopefully preventing any confusion or misunderstanding that aris during play.
The rulebook also includes some exciting play variants that are new to this version of Agricola to add variety and provide excellent replay value. Examples include a card draft option at the beginning of the game, team play, "living" card hands and campaign play.
Contents: 1 game board, 4 farmyard boards, 1 supply board, 2 game board extensions, 2 variant tiles, 1 Side Job action space tile, 23 wood room/plowed field tiles, 16 clay/stone room tiles, 36 1-food tokens, 8 5-food tokens, 3 suggestion markers, 10 good tiles, 120 cards (58 Improvements, 48 Occupations, 14 Action Spaces), 1 score pad, 1 rulebook, and 1 appendix. Wooden components: 18 sheep, 15 wild boars, 13 cattle, 30 wood, 24 clay, 14 reed, 16 stone, 24 grain, 18 vegetables (pumpkins), 1 start player pawn, 60 fences (15 in each of 4 player colors: red, blue, purple, natural), 16 stables (4 each in 4 player colors), 20 farmers (5 each in 4 player colors).
|Number of Players||1 to 4|
|Playing Time||90 minutes|
|Suggested Ages||12 and up|
|Mechanics||economic, farming, worker placement, solo play, Harvest Trilogy, Agricola|