Castle Panic: The Wizard's Tower: New...
Castle Panic: The Wizard's Tower: New threats. New powers. New panic!
Warning: Last items in stock!
In Castle Panic: The Wizard's Tower expansion for Castle Panic, your Castle has been rebuilt, and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells.
And you'll need them! The Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle. You'll fight magical Imps, evasive flying creatures, and more. Make your stand aganist six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!
The challenge is high but so is the adventure. Can you survive more panid and defend The Wizard's Tower?
Note: This is an expansion for Castle Panic. A copy of Castle Panic is necessary to play.
Contents: rulebook, 10 Castle cards, 22 Wizard cards, 43 Monster tokens, 6 Mega Boss tokens, 12 Flame tokens, 1 Wizard's Tower, 1 Monster Draw bag, 6 reference cards, 1 plastic stand.
|Number of Players||1 to 6|
|Playing Time||90 minutes|
|Suggested Ages||12 and up|
|Mechanics||cooperative play, chit|
|Designer||De Witt, Justin|
|Illustrator||Justin De Witt|