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Discoveries: The Journals of Lewis & Clark


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Discoveries: The Journals of Lewis & Clark - Re-write history, make pacts with Indians and explore new territories in this well-designed dice game.

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Discoveries: The Journals of Lewis & Clark - Re-write history, make pacts with Indians and explore new territories in this well-designed dice game.

In 1803, the president of the United States, Thomas Jefferson, sent an expedition to explore the U.S.'s huge territory. The leaders of the expedition, Meriwether Lewis and William Clark, had several missions, including: mapping the territory, establishing contact with local tribes and making an inventory of the animal and vegetable species they encountered.

In this new opus of Lewis & Clark, Discoveries: The Journals of Lewis & Clark, you play these explorers trying to learn as much as possible about your country. Your men, and those of your opponents, are represented by dice. Your job is to make the best use of them!

Create pacts with the American Indian tribes and explore new territories. Place your dice wisely or attempt to use other players' dice. Today is your turn to re-write history!

The Goal of the Game

The goal of the game is to win Exploration points by collecting mapping points, points for contact with the local tribes, and points for encountering natural species. To accomplish this, you'll have to explore as many Discoveries cards as possible using your men (dice) or those of your opponents.

Game Play

Each player chooses a Discoveries card, composed of rivers or mountains and, possibly, inhabited by natural species and local tribes. Your personal board allows you to visualise your available actions (explore a river, make a pact with a tribe, etc.) and their applicable cost in terms of dice.

Each player has 5 dice of his own color, representing their most faithful men. Roll the dice and assign them a task: making a pact with the tribes, exploring an area by foot or on horseback and then writing the journal. Writing the journal is the only way to validate your actions.

You'll distribute your men (dice) on your personal board according to what you need to do to complete the Discoveries card. Only one type of dice can be played each turn (for instance ?exploring by foot? dice). Moreover, some of your men will tire after completing an action, making those dice unavailable until you sacrifice a turn to take them back.

The originality of Discoveries lies in the way dice are managed. Players can not only use their own dice, but those of their opponents and some neutral dice as well. You'll have to manage dice well to explore the territory efficiently.

Game End

The game ends when there aren't any Discovery cards left and when noone can complete their Exploration area anymore.

Contents: 1 game board, 30 special colored dice, 55 double-sided playing cards (Tribe/Discoveries), 4 ?player boards (1 each in 4 player colors), rules.

Data sheet

Number of Players2 to 4
Playing Time60 minutes
Suggested Ages14 and up
Mechanicspool building, dice rolling, set collection, worker placement, American West, dice, Lewis & Clark
DesignerChaboussit, Cedrick
IllustratorVincent Dutrait
PublisherAsmodee Editions
Year Published2015

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