Elder Sign: Unseen Forces dice game...
Elder Sign: Unseen Forces dice game expansion adds blessings and curses, 4 new Ancient Ones, 8 new investigators, several new monsters and a remodeled entrance to the museum.
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Elder Sign: Unseen Forces - For every blessing, a curse in this expansion for the popular cooperative dice game Elder Sign.
What might have happened had I not confronted this evil? Truly, fortune smiles upon me. Yet each time I face such beasts and witness such horrors, I wonder: what if the subtle forces forging my path are not a blessing, but rather a curse? Perhaps the unseen hands shaping my fate seek only to push me toward oblivion.
In Elder Sign: Unseen Forces, powerful new Ancient Ones have awoken, bringing with them dangerous monsters and terrifying new mysteries. In these dark times, the investigators seek new allies, spells, items, and blessings from mysterious powers. They must be careful of dabbling in the unknown however, for a terrible curse lurks in the darkness waiting to drive them to their doom!
Will you brave the museum once more?
From the Publisher:
Unseen Forces, an expansion for Elder Sign, brings a fresh challenge to the efforts of the investigators in this cooperative dice game set in the world of H.P. Lovecraft's weird fiction. The museum harbors artifacts that draw the attention of horrible beings, and the unfathomable wills of these creatures make themselves known in the form of blessings and curses. Four new Ancient Ones, eight new investigators, and several new monsters accompany the introduction of these powers, and the entrance of the museum has been remodeled thanks to four Entrance Cards, which give investigators more ways to spend their turn if they'd rather not attempt an adventure.
Blessings and curses work their power in Unseen Forces through the introduction of a white and a black die. A blessed investigator gains the Blessed card and adds a white die to the player's dice pool, giving him an extra icon to use to complete his tasks. Being cursed forces a player to take the Cursed card and roll the black die along with the rest of his dice pool. If the player rolls any die that matches the result on the black die, he must discard both from his pool immediately.
Blessings and curses don't keep building up on an investigator. Any blessed character who receives a second blessing can draw a spell card, a clue, or a common or a unique item card. Cursed investigators, on the other hand, are walking a very fine line. If an investigator has the misfortune of a second curse being inflicted, he is immediately devoured! Seek out blessings and avoid being cursed, and you may have a chance of stopping the Ancient Ones...
Note: This is an expansion for Elder Sign. A copy of the base game is required to play.
Inspired by the writings of H.P. Lovecraft. Elder Sign is a cooperative game of suspense and horror that can be played in 1 or 2 hours by 1 to 8 players aged 13 and up.
Contents: 1 white die; 1 black die; 4 Ancient One cards; 8 Investigator cards; 40 Adventure cards; 2 Other World cards; 4 Entrance cards; 8 Blessed/Cursed cards; 39 Common, Unique, Spell and Ally cards; 29 Mythos cards; 8 Replacement cards, 8 Investigator markers; 14 Sanity tokens; 7 Stamina tokens; 6 Doom tokens; 16 Monster markers; 1 rulesheet.
|Number of Players||1 to 8|
|Playing Time||2 hours|
|Suggested Ages||13 and up|
|Mechanics||cooperative play, dice rolling, modular board, variable player powers, adventure, card game, dice, fighting, horror, novel|
|Designer||Launius, Richard and Kevin Wilson|
|Publisher||Fantasy Flight Games|