Mystery Express: a whodunit on rails,...
Mystery Express: a whodunit on rails, set aboard the Orient-Epress. You could call it Clue advanced.
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Seeking a well-deserved break from your latest misadventures, you decide to splurge, treating yourself to the extravagant luxury of the most talked about train of our time - the legendary Orient Express. Most unexpectedly, and rather unfortunately, the holiday turns out to be short-lived. The train has barely left Paris when word spreads that someone has just been murdered, and in the most hideous manner..
The aptly renamed Mystery Express hurtles toward its final destination. Locked onboard, anxious passengers spin a web of intrigue and deception. Your mind races as you consider all possible suspects and their motives. Will you uncover the culprit before reaching the end of your journey?
Mystery Express is a whodunit deduction game aboard the Orient-Express. Despite their wealth and sophistication, all is not what it seems among the passengers. As you scramble to discover the who, what, where and why of the murder, you realize that before removing any of these crime elements from your list you must observe them, not just once, but twice! In a further twist on the genre, time is beginning to run out: you must find the culprit before reaching Istanbul!
From the Publisher: Mystery Express is a whodunit deduction game from Days of Wonder. The murder that takes place on the Orient Express, incorporates 5 different elements represented by a set of Crime cards. Players take on the role of one of 5 traveling characters, each who has their own special powers of deduction. The player who figures out the who, what, when, where and why of the murder before the end of the journey wins.
Designed by Antoine Bauza and Serge Laget, Mystery Express is an imaginative new take on the classic deduction board game, made up of top-notch components and unique, period-perfect illustrations.
Contents: 1 Board map of the Mystery Express and its itinerary from Paris to Istanbul,? 5 Player character figures and 1 Conductor, with matching tokens, 5 Ticket wallets, 100 Deduction sheets that players will use to keep track of their deductions, 1 Telegram notepad for players' to wire their suspicions in from Budapest, 72 Crime cards, divided into 5 distinct Crime categories: 2x6 Location cards, 2x6? Motive cards, 2x6? Modus Operandi cards, 2x6? Suspect cards, 3x8? Time cards, 1 Mystery Express miniature train, 1 Miniature travel bag, 1 Miniature whistle, 1 Rules booklet
|Number of Players||3 to 5|
|Playing Time||60 to 90 minutes|
|Suggested Ages||12 and up|
|Mechanics||deduction, murder mystery, trading, variable player powers, trains|
|Designer||Bauza, Antoine and Serge Laget|
|Publisher||Days of Wonder|
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