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Celestia: A Little Help Expansion



Celestia: A Little Help Expansion allows passengers to give the Captain a hand. Bluff and dirty tricks are both still there.

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Celestia: A Little Help Expansion allows passengers to give the Captain a hand. Bluff and dirty tricks are both still there.

In Celestia: A Little Help, it's time to strap in for another ride in the famous airship! Characters are everywhere in Celestia: A Little Help, as each player now plays a particular role with special powers they can only activate once per game. But beware, the wily Bandit is on the loose. Each player also gets special equipment that they can only use to help other players, truly living up to the expansion's name.

Celestia has quickly become a new family favorite and now features a whole new level of strategy and fun! So strap in—the ship is taking off, and we could all use a little help!

About Celestia:

Celestia is a cunning game of risk in a mythical universe. Choose the best moment to disembark the aircraft and discover her marvelous treasures!

In Celestia, a revamped version of Cloud 9, you board an aircraft with a team of adventurers making perilous trips through the cities of Celestia to recover wonderful treasures.  Your goal is to become the richest adventurer by collecting the most precious treasures!

Game Play

At the beginning of each journey, all players place their pawns in the aircraft. Each player starts the game with a hand of six cards or eight cards (depending on the number of players). At the beginning of each round, the current Captain rolls 2 to 4 dice to determine the challenges they'll all face: fog, lightning bolts, killer birds, or pirates. To successfully overcome these challenges, the Captain must play the appropriate cards: foghorn, lightning arrester, compass, or cannons, so the passengers can continue their journey and reach the next city. However, before the Captain plays the appropriate cards, each player must decide whether to stay with the airship:

  • If you exit, you're guaranteed the victory points that come from exploring the current city.
  • If you stay on board, you're gambling that the Captain can overcome the challenge and you can make it to the next city where more precious treasures await. If the Captain can't overcome the challenge, the adventurers still on the airship come crashing down, empty-handed, and a new trip begins with the next Captain and all passengers back on board.
  • The game ends when a player acquires 50 points worth of treasure.

Note: Celestia: A Little Help is an expansion for Celestia. A copy of the base game is necessary to play.

Celestia Honors:

  • 2015 Jocul Anului în România Beginners Finalist

Contents: 33 cards, rules.


Number of Players 2 to 6
Playing Time 30 minutes
Suggested Ages 8 and up
Demo Available Yes
Mechanics press your luck, aviation, flight, bluffing, card game, expansion, Celestia
Designer Weissblum, Aaron
Illustrator Gaétan Noir
Publisher Quick Simple Fun Games
Year Published 2017
Binding Box
Condition New


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