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Alhambra: Family Box

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Alhambra Family Box includes Alhambra & Granada, plus 4 expansions for Alhambra (The Vizier's Favor, The Bonus Cards, The Bureaux de Change, and The Builder's Huts).

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Description

Alhambra Family Box includes the award-winning Alhambra game, Granada (the advanced version of Alhambra), plus 4 expansions for Alhambra (The Vizier's Favor, The Bonus Cards, The Bureaux de Change, The Builder's Huts) providing lots of fun ways to play for the whole family!

About Alhambra
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. In Alhambra, you're one of those builders. You're goal is to acquire buildings to build out your Alhambra complex from lovely central fountain.

On your turn, you may take money from the open money market, purchase a building from the building market, or engage in construction or re-construction projects with previously acquired buildings that have been placed in your reserve. Alhambra rewards efficiency: when you purchase a building from the market for the exact amount of money, you get to take another turn.

There are two scoring rounds during the game and one at the end. Players with the most buildings in each of the six building types score points. Points are also awarded for each player's longest wall around their complex. The game ends when the building market can no longer be replenished from the building tile supply. After the final scoring, the player with the highest score wins.

About the Alhambra Expansions
The Alhambra Family Box also includes 4 expansions for Alhambra:

1. The Vizier's Favor allows players to buy a building out of turn, but the building has to purchased for the exact amount of money.
2. The Builders' Huts (Die Bauhütte) introduces a number of new tiles that only count in the scoring when other tiles of the same color are built next to them. The Hut tiles are free, but limited to three per player.
3. With The Bureaux de Change (The Currency Exchange, Wechselstube), players can buy building tiles by mixing different currencies.
4. The Bonus Cards provide players an end-goal to strive for. At the beginning of the game, The Bonus Cards are dealt to the players. Each Bonus Card shows a particular building. During scoring, if the matching building is part of your Alhambra, then you can reveal the Bonus Card and it will count as an additional building of that category.

About Granada
Granada, also known as Alhambra Advanced, is a standalone game in which players develop the city of Granada next to Sierra Nevada, where the famous Alhambra stands. As in Alhambra, players buy building tiles to construct their cities in an attempt to earn the most victory points.

What's new in Granada, however, is that the building types are different and have two sides, you score for moats instead of walls, and the values of the different types of buildings are not set in stone. Rather they are determined during the game: for each building type, count the total number appearing in all players' cities then multiply it by a multiplier. In the first scoring round, A, only the player with the most tiles of a particular building type scores for that building type (1 times the total count). In the second scoring round, B, the top 2 players score (2 times the total count and 1 times the total count respectively), and in the final round, the top 3 score (3x, 2x, and 1x the total count of that building type). The moats in Granada are scored the same way as the walls in Alhambra.

Granada's two-sided tiles, featuring an even-numbered building of some type on one side and a different, odd-numbered building valued exactly one higher on the other ,also enhance your strategy of play dramatically. The configuration of the buildings on both sides is identical, in terms of moat placement or lack thereof. However, when purchasing a building, a player can immediately place the building, as is, into her city or may flip it to the other side and place it in her reserve for later placement during a remodel action.

The Building Market is initially filled with tiles even-side up. The next time the market is filled, the odd side will be placed up, then even, then odd, etc. A handy toggle feature is provided on the board near the Building Market to facilitate this.

Alhambra Honors:

  • 2003 Spiel des Jahres Winner (Game of the Year)
  • 2003 Deutscher Spiele Preis Best Family/Adult Game 2nd Place
  • 2003 Essener Feder Best Written Rules Winner
  • 2003 As D'Or Cannes Winner (France)
  • 2003 International Gamers Awards - General Strategy; Multi-player Nominee
  • 2004 Hra roku Nominee (Czech Republic)
  • 2005 ?rets Spill Best Family Game Winner
  • 2005 Hra roku Nominee (Czech Republic)
  • 2005 Juego del A?o Finalist (Spain)
  • 2005 Nederlandse Spellenprijs Nominee (The Netherlands)
  • 2005 Vuoden Peli Adult Game of the Year Winner (Finland)

Features

Number of Players 2 to 6
Playing Time 45 to 60 minutes
Suggested Ages 8 and up
Mechanics city building, tile placement, card drafting, hand management, pattern building, set collection, Alhambra, Granada
Designer Henn, Dirk
Illustrator Jorg Asselborn, Jo Hartwig, and Christof Tisch
Publisher Queen Games
Year Published 2011
Binding Box
Condition New

Accessories

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