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In Tokaido, as a traveler of the legendary East Sea Road, your goal is to be the most seasoned traveler:? the one who's discovered the most interesting and varied things.

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In Tokaido, as a traveler of the legendary East Sea Road, your goal is to be the most seasoned traveler:? the one who's discovered the most interesting and varied things.

Welcome to the Takaido, the legendary East Sea Road connecting Kyoto to Edo. Here you will begin an extraordinary journey during which you will discover a thousand marvels for the first time.

Be sure to take the time to contemplate the sumptious vistas before you: the majestic mountains, peaceful coastland, and vast rice paddies... Let the brushstrokes of nature be an anchor for your memories.

Appreciate the beneficial stopovers that punctuate your path, the restorative tranquility of the hot springs, and the countless culinary delicacies that will astonish your palate.

Bundle together with your belongings delightfully unexpected souvenirs, from the most modest to the most sophisticated, that you gather from surprising encounters that may change the course of your travels.

Time will be your best means to remain clear-sighted, methodical, and patient so that you don't miss anything on this unique route but instead can fully savor the experience the Tokaido has to offer!

From Board Game Geek:

In Tokaido, each player is a traveler crossing the East Sea Road, one of the most magnificent roads of Japan. While traveling, you'll meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places. At the end of the day, when everyone has arrived at the end of the road, you'll have to be the most initiated traveler - the one who discovered the most interesting and varied things - to win the game.

The potential action spaces in Tokaido are laid out on a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action space and taking that action. So, players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to desired action spaces.

The action spaces allow a variety of actions which score in different, but roughly equal, ways. Some action spaces allow players to collect money, while others offer players a way to spend that money to acquire points. Other action spaces allow players to engage in various set collections which score points for assembling those sets. Some action spaces simply award players points for stopping on them, or give the player a randomly determined action from all of the other types.

All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play.

2013 Gioco dell?Anno Nominee
2013 Golden Geek Best Board Game Artwork/Presentation Nominee
2013 Golden Geek Best Family Board Game Nominee

Contents: game board, 5 Traveler pieces, 5 Travel point markers, 5 Player color tokens, 50 coins, 10 Traveler tiles, 12 Hot-Spring cards, 60 Panorama cards, 25 Meal cards, 24 Souvenir cards, 14 Encounter cards, 7 Achievement cards, rules.


Number of Players 2 to 5
Playing Time 45 minutes
Suggested Ages 8 and up
Mechanics point to point movement, set collection, time track, variable player powers, travel, TableTop, Tokaido
Designer Bauza, Antoine
Illustrator Naiade
Publisher FunForge
Year Published 2012
Binding Box
Condition New


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