Firefly: The Game - Find a crew. Find...
Firefly: The Game - Find a crew. Find a job. Keep Flying. Based on Josh Whedon's popular television series Firefly.
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In Firefly: The Game, based on the popular Firefly television series created by Joss Whedon, players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job ? so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
'After the Earth was used up, we found a new solar system and hundreds of new Earths were terraformed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggle to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain?s goal was simple: find a crew, find a job, keep flying.?
- Malcom Reynolds, Firefly
Find A Crew
Travel to different locations, handpicking the best crew and gear. Purchase upgrades to customize your Firefly, readying yourself for the challenges ahead.
Find A Job
Deal with Contacts, reputable or not, to secure desparately needed work and build your reputation as a successful captain. Avoid morally questionable jobs or grab whatever work is offered. You do the job, you get paid.
Dodge bloodthirsty Reavers and evade Alliance patrols as you navigate the 'Verse, fighting to keep your crew safe and your ship shiny. Rival captains may be looking to hire away your crew or tip off the Alliance to your plans.
Welcome to the 'Verse.
Contents: 4 ship cards, 6 story cards, 381 game cards, 150 game money, 167 tokens, 2 dice, 6 plastic ships, game board, and rules.
|Number of Players||1 to 4|
|Playing Time||2 hours|
|Suggested Ages||13 and up|
|Mechanics||pick up and deliver, tv theme, science fiction, space exploration, solo play, Firefly|
|Designer||Dill, Aaron and John Kovaleski, Sean Sweigart|
|Publisher||Gale Force Nine|