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Firefly Fluxx



Firefly Fluxx - The shiniest ever-changing card game in the 'verse!

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Firefly Fluxx - The shiniest ever-changing card game in the 'verse!

Working in partnership with 20th Century Fox and Gale Force Nine, Looney Labs? Firefly Fluxx combines the card game's unpredictable and ever-changing rules with the futuristic Wild West characters and themes of Fox?s Firefly ?Verse. Join Mal, Wash, Zoe, Inara, Kaylee, Jayne, Simon, River, Book, and more as Fluxx enters the ?Verse at full speed! With the rules constantly changing, Firefly Fluxx is just as unpredictable as misbehaving in space! Firefly Fluxx is perfect for fans and collectors of both Firefly and Fluxx with shiny new Keepers, Goals, Creepers, and more!

About Fluxx

Fluxx is the card game with ever changing rules! It starts out simple, with just the Basic Rule card: draw one card and play one card during each player's turn. But New Rule cards quickly make things chaotic. Even the object of the game will often change as you play, as players swap out one Goal card for another.?

There are 6 main types of cards in Fluxx:

  • Keepers: You put these out on the table in front of you when you play them. ? ?
  • Goals: When someone plays a goal, it stays in the center of the table until a new goal takes its place. To win, you simply need to do whatever the goal says. Most of the time, the goal requires you to have a couple of particular Keepers on the table in front of you. As soon as any player achieves the current goal, that player wins! ? ?
  • New Rules: This is where the fun really starts. When the game begins, the only rules are that you draw 1 card per turn and play 1 card per turn. But when you play a New Rule, these rules are either changed or added to. New Rules change the number of cards drawn and played per turn as well as the number of cards you are allowed to hold in your hand, the number of Keepers you can have, bonuses for players who have particular Keepers, and more. ? ?
  • Actions: These are 1 time use cards that let you do fun stuff like stealing someone else's Keeper, getting rid of a rule you don't like, drawing more cards, and so on. ? ?
  • Creepers: These are sort of like Keepers in that you keep them in front of you, but you have no choice about playing them and they usually stop you from winning. (But sometimes, Creepers are just what victory is calling for!) ? ? ?
  • Surprise: These can be played at any time, even when it isn't your turn. Surprises have two functions, one for during your turn, and one for out-of-turn. You can also use a Surprise to cancel another Surprise.

Contents: 100 cards, instructions.


Number of Players 2 to 6
Playing Time 5 to 30 minutes
Suggested Ages 8 and up
Demo Available Yes
Mechanics card game, hand management, set collection, Fluxx, Firefly
Designer Looney, Andrew
Illustrator Andrew Looney
Publisher Looney Labs
Year Published 2016
Binding Box
Condition New

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