Gloom: Unwelcome Guests (Second...
Gloom: Unwelcome Guests (Second Edition) adds 55 cards including 5 Unwelcome Guests, new morbid Modifiers, Events and Untimely Deaths
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In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death.
Gloom: Unwelcome Guests Second Edition adds 55 transparent cards to your game, including morbid new Modifiers, Events, and Untimely Deaths, and another family - the malodorous Malone mob, including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion.
When Boils Malone brought his family overseas to 'get away from the heat,' he wasn't expecting quite so much rain!
Adding an extra level of strategy, new Persistent Effect icons on cards allow their special effects to continue to be active even if covered by another card. A Persistent Effect ends only when the attached character is killed.
Also inside are five new Character cards called Unwelcome Guests.
NEW RULES: Deal one or more Unwelcome Guests face up to the table's center at the the start of the game, setting aside the rest. Guests 'follow' the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its 'trigger' cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the game's end if a final play draws a Guest to the near-winner's family!
Note: Gloom: Unwelcome Guests is an expansion for Gloom. A copy of the base game is necessary to play. Each of the three expansions for Gloom adds one more player, thus with all three expansions, up to seven players can play Gloom!
What's New in?Gloom Second Edition:
Contents:?one 55-card deck. Rules are provided on the back of the box.
|Number of Players||2 to 5|
|Playing Time||60 minutes|
|Suggested Ages||13 and up|
|Mechanics||card game, hand management, humor, storytelling, expansion, Gloom|