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Power Grid: The First Sparks



The First Sparks transports the Power Grid (Funkenschlag) mechanisms into the Stone Age.

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Back Story
In 2004, Power Grid was published with an overwhelming worldwide success. Now Power Grid is available in more than 20 languges and has sold more than 150,000 copies. It is the most successful strategy board game without ever winning one of the major game awards. With this new game, Power Grid: The First Sparks, the creators celebrate the 10th anniversary of the predecessor to Power Grid, aka Funkenschlag (in German).

Each player is the leader of a clan trying to survive during the Stone Age. The clans try to improve their abilities as hunters and gatherers with the help of different novel hunting weapons like fishing rods and spears. With additional food, they are able to spread out and increase their numbers. They also need to discover different innovative technologies, so that they learn to control fire, or speech, or even increase their intelligence to have better chances to survive.

The players start as pure hunters and gatherers and need to keep track on new developments such as agriculture. The player with a fully developed clan size will win this game.

Side Story
The First Sparks is distinctly based on Power Grid. The playing time is shorter compared to the popular original and the game offers a complete new aspect thanks to knowledge cards. If you know Power Grid, you can easily start playing The First Sparks. The basic mechanisms are the same.

Have a lot of fun with the dawn of a new Power Grid era!

From BoardGameGeek:
The First Sparks transports the Funkenschlag (Power Grid) mechanisms into the Stone Age. The order of phases during a game round, the player order, the technology cards: you know all these parts from Funkenschlag (Power Grid). But what is new? What is different?

The First Sparks is much faster and far more direct. You are immediately part of the action. Each turn, each decision is important. As a clan leader you decide on the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge - to successfully hunt food or to learn to control fire. With the help of these skills, you will harvest enough food to feed your clan and spread it far enough to reach new hunting areas.

In a game of The First Sparks you are always confronted with many decisions: Which technology cards offer you the biggest advantages? When is the right time to spread your clan on the game board? Which hunting areas will grant the most food? Reaching new hunting areas or trying to secure parts of the game board for your own clan are important factors for your strategy. Empty spaces are cheaper for you to settle compared to spaces in which other clans are already settled. If you are the first to increase your clan size to 13 clan members, you win The First Sparks.

Contents: 6 board tiles, 1 storage board, 102 clan members, 98 food tokens, 36 technology cards, 6 starting cards, 12 overview cards, 12 food supply tiles, 1 rules sheet, 1 achievement sheet.


Number of Players 2 to 6
Playing Time 60 minutes
Suggested Ages 13 and up
Mechanics economic, auction, bidding, network building, animals, prehistoric, Power Grid
Designer Friese, Friedemann
Illustrator Lars-Arne Maura" Kalusky
Publisher Rio Grande Games
Binding Box
Condition New


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