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Castles of Burgundy



The Castles of Burgundy - Take on the role of an aristocrat controlling a small princedom: build settlements and powerful castles, trade along the river, and exploit silver mines to achieve victory!

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The Castles of Burgundy - Take on the role of an aristocrat controlling a small princedom: build settlements and powerful castles, trade along the river, and exploit silver mines to achieve victory!

The Castles of Burgundy (Die Burgen von Burgund) is set in the the Burgundy region of High Medieval France, specifically the Loire Valley during the 15th Century. As influential princes, the players devote their efforts to careful trading and building in order to lead their estates to prosperity and prominence!

Two dice set out the action options, but the players always make the final choices. Whether trading or livestock farming, city building or scientific research, many different paths lead to the prosperity and prominence of the players!

Over the course of 5 phases of play, players collect the game-deciding victory points via trading, livestock farming, city building or scientific research. The player with the most victory points at the end is the winner.

The many ways to gain victory points in this building game require careful thought round after round along with extensive planning ahead. Thanks to the different estates, the game remains challenging for the players for a long time, as not two games play out alike.

From BoardGameGeek:
In The Castles of Burgundy, each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers.

The game is about placing settlement tiles into the princedom. Every tile has a function that starts when the tile is placed. The princedom itself consists of several regions, each of which demands its own settlement tile.

The core game mechanism involves two dice. The pips show the kind of action the players are allowed to do. For example, say the roll is a 2 and a 5. Using the 2 the player buys a watch tower and places it on a 5 city tile which triggers the function of the tower with additional advantages.

It is also possible to influence the dice, so the player is not completely subject to luck.

The rules include both basic and advanced versions of play.

The Castles of Burgundy is #14 in the Alea Big Box series.


  • 2011 Golden Geek Best Strategy Board Game Nominee
  • 2011 International Gamers Awards - General Strategy; Multi-player Nominee
  • 2011 Spiel des Jahres Recommended

This is the multilingual edition of The Castles of Burgundy and includes rules in English, German and French. The game is language independent.

Contents: 1 game board; 6 double-sided player boards (4 No. 1, 1 each of Nos. 2 - 9); 164 hexagon tiles: 56 buildings (beige, 16 with black backs), 28 animals (light green, 7 each of pigs, cattle, sheep, and chickens), 26 knowledge (yellow, 6 with black backs), 16 castles (dark green, 2 with black backs), 12 mines (grey, 2 with black backs), 26 ships (blue, 6 with black backs); 42 square goods tiles (7 in each of 6 colours); 20 octagon silverlings; 30 square worker tiles; 12 square bonus tiles (1 small and 1 large in each of 6 colours); 4 victory point tiles (with 100/200 points in each of the 4 player colours); 8 playing pieces (2 in each of the 4 player colours); 9 dice (2 in each of the 4 player colours, plus 1 white one); and 3 versions of the rules booklet in full color (English, German and French).


Number of Players2 to 4
Playing Time30 to 90 minutes
Suggested Ages12 and up
Demo AvailableYes
Mechanicsdice rolling, tile placement, dice, medieval, territory building, Alea Big Box, Stefan Feld, Castles of Burgundy
DesignerFeld, Stefan
IllustratorHarald Lieske and Julien Delval
Year Published2011

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