Rio Grande Games
Underwater Cities
Underwater Cities
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Underwater Cities. Players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities.
In Underwater Cities, players direct the founding of their own underwater nations. They collect resources to build cities, a transportation network, and the facilities necessary to support life under the sea.
Everything is accomplished by playing cards to choose various actions. If the card matches the action, the player also gains a benefit from the card. At times, the action may be so important that the player will choose it even with a non-matching card. At other times, the benefit of the card may be so good that any action is acceptable as long as the card matches it. Balancing these choices is the key to building an underwater habitat in which humanity can thrive.
Contents: main game board, 4 double-sided player boards, 4 player info cards, 4 final scoring cards, 4 personal assistant cards, Era I Deck: 66 cards, Era II Deck: 57 cards, Era III Deck: 57 cards, 25 Special Cards (10 three credit, 15 one and two credit), 8 government contract cards, 3 action tiles in 4 colors, 16 metropolis tiles (11 blue, 5 brown), credit tokens (44 1 credit, 10 5 credit, 5 10 credit), kelp tokens (34 1 jelp, 8 3 kelp), steelpast tokens (34 1 steelplast, 8 3 steelplast), science tokens (25 1 science, 6 3 science), biomatter tokens (22 1 biomatter, 5 3 biomattter), 46 double-sided tunnel tiles, 4 multiplier tiles, 37 farm tokens, 37 desalination plant tokens, 37 laboratory tokens, 17 nonsymbiatic city domes, 13 symbiatic city domes, 1 era marker, 12 player markers (3 each of 4 colors).
Condition: New
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Game Details
Suggested Ages: 14 and up
Number of Players: 1 to 4
Playing Time: 40 minutes per player
Designer: Suchy, Vladimir
Illustrator: Uildrim, Milan Vavron
Publisher: Rio Grande Games
Mechanics
Hand Management, Modular Board,
Route/Network Building, Worker Placement, Card Game, City Building, Civilization, Manufacturing, Nautical,
Science Fiction, solo play, Underwater Cities
Awards & Honors
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