Palm Court
Wavelength
Wavelength
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Wavelength is a party game where two teams compete to read each other's minds. It's a thrilling experience of TALKING and THINKING and HIGH FIVING that anyone can play - but it also has some of that deep word game sorcery, where your decisions feel tense, strategic, meaningful.
When your team guesses exactly right, it feels like you all just performed an impossible magic trick together. Success feels AWESOME and unlike any game you'll ever play. Everyone screams and high fives. Other people in the room look over to see what just happened. Sometimes people hug. It's wild.
Wavelength's theme may be telepathy, but it's secretly all about empathy: to win, your team will have to figure out how each of you thinks about the world. And talking through that will lead to oddly profound discussions.
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Game Details
Suggested Ages: 14 and up
Number of Players: 2 to 12
Playing Time: 30 to 45 minutes
Designer: Hague, Alex and Justin Vickers, Wolfgang Warsch
Illustrator: Nan Na Hvass, Sofie Hannibal
Publisher: Palm Court
Mechanics
Betting and Bluffing, Race, Targeted Clues, Team-Based Game, Communication Limits
Awards & Honors
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